New Open Source Gear Builder Utility
UPDATE: The information below is still valid but in the meantime I created an Online Cycloidal Gear Builder which is easier to use and does not have any install requirements. You will probably want to use it instead of the older desktop app. More info here.
Back to the original blog post …
To remedy the lack of free and open source tools for cycloidal gears I created a .Net 3.5 WinForm application that generates SVG (Scalable Vector Graphics) output for meshing gears. Under the hood the application uses the formulas as described by Hugh Sparks. Here is a screenshot of the application:
The middle left part is the input section. Based on the inputs a number of output values are calculated and displayed in the left section. For an explanation of the term module and the various output values please see Hugh Sparks’ web page. In order to generate an SVG graphic for the specific gears click on the ‘Generate & save SVG‘ button. By default the output is saved as a file called CycloidalGear.svg in the folder that the program is executed from. Another output file can be specified by clicking on the ‘…’ button. Note that an existing file with the same name will be overwritten! This is on purpose since it makes it fairly simple to use a browser to display the graphical output. The typical usage pattern is as follows:
- Specify the input parameters
- Click on the Generate & save SVG button
- Open the generated svg file in a modern browser that has SVG support (Firefox or Chrome work very well). You should get something like this:
- Now you can repeatedly change parameters and regenerate the svg output. Each time after clicking theGenerate & save SVG button, switch to the browser and refresh its output by clicking F5.
The generated output can be further enhanced by using a vector graphics editor that supports SVG. One attractive option is Inkscape, an open source, multi-platform vector graphics editor that directly operates on the SVG file format.
The British Standard 978, Part 2 results in quite a bit of room between the trough of one gear and the apex of the other. It is possible to override the default behavior by checking the box ‘Custom Slop‘ and specifying the desired slop in mm:
The figure below shows meshing teeth with default slop (left) and custom 0.3 mm slop (right). Notice that on the right the dedendum circle of one gear almost touches the addendum of the other. The distance is the specified 0.3 mm.
The application is implemented in C# and requires Windows with .Net 3.5 installed. Most Windows PCs have this version of the .Net framework already installed. If it is missing it can be downloaded from here. To install Gear Builder please follow these steps:
The application is self contained and does not depend on the registry, etc. As a result it can be simply uninstalled by deleting the extracted files.
The application is coded in C# using Visual Studio 2010. The source code can be accessed from the associated Google code project site, specifically http://code.google.com/p/drh-horology/source/checkout. For the generation of the svg output I use a slightly enhanced version of Ben Peterson’s SVG framework library.
The application itself, as well as the associated source code, are covered by the permissive MIT license. The application leverages Hugh Sparkes’ formulas as well as Ben Peterson’ SVG library. Both do not come with specific licenses.